Throwing stickers

Set up VTube Studio, VSeeFace or Warudo.

Checked against Subathon v5.0.5 · 2026-10-17

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1. Choose your avatar app#

Enable Throwing Sticker, select your avatar app and get Test throw working first. Its status tells you what connection is missing; connected YouTube chat alone is not enough.

2. VTube Studio or VSeeFace#

In VTube Studio, open a model, enable Settings → Plugin API and allow Subathon. For VSeeFace, follow the VMC receiver setup in Connections and keep tracking enabled. Add the throwing output above your avatar in OBS, match the canvas size and complete Align avatar region once.

3. Warudo#

Open a supported model and choose Install Warudo connection. Select the model if there are several. Capture Warudo’s picture and sound in OBS; no second throwing Browser Source or OBS hit-region calibration is needed. If objects are invisible, enable the camera’s Basic Properties → Render Props.

4. Commands, emoji and paid stickers#

Enable chat commands, emojis, Super Sticker or paid donation inputs. Edit !ball, !pipe, !bomb and custom objects in Commands & objects. Chat has separate quantity/cooldown settings; paid throws use your object price. Jewels use points.

5. Explosion and force#

Enable disappear/explode per object, then adjust explosion size, force and volume. !bomb explodes by default. The included sound is fixed; volume is adjustable. Test your avatar: supported Warudo rigs react at the hit region and nearby joints.

6. Keep your calibration#

Compatible updates preserve saved hit regions and layouts. Recalibrate only when moving the avatar relative to its overlay or changing the scene. Warudo integration updates with the app; use Repair connection if requested. Keep Subathon running in the tray.

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